Submission for Ludum Dare 46, and I also incorporated the themes from a few other jams to help out with the story, I am uploading now just to not miss out, but the art isn't finished yet.

Ludum Dare - Keep it alive

Climate Jam - Adapt Engage Protect 

Game Jam Triathlon - Time Reflection Battery

Outbreak Mitigation Jam - Isolation Infection Network

The main character from my last game turns into a cyborg, story line here is from years in the future. (spoiler, but not really). That's whom you protect by reaching HQ network before its battery runs out. (scoring system to be implemented).

Hopefully I can also join Punk jam (by listing branches where you decisions are truly punk), and Conway Jam (but I will have read up more on the idea of free will from the cyborg's perspective).

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You play as a 'rent-officer' out with your colleague to bring 'someone' who hasn't paid 'his' rent for the last few hundred years, and that's alright because that's way less than the average lifespan of the synthetic people of this dystopian world.

##What?

Yes, it's an incredibly branching story, that sort of continues from the last game I made, which is sort of stuck in demo because I don't know how to manage time properly even when at home.

##So what's playable?

The decisions you make lead you to the endscreen (if you make it till there) where holoBot the omniscient manager under whom you work will comment on your choices, and that of your partner's in the game.

#How?

Play the game with different choices and see for yourself.

#What more will be added?

Branching narrative, tough moral decisions that make a game truly feel dystopian, game-art, and an intro video.


Hope you have a good time in the game, thanks for visiting the game page. Would be great if you return in a few days to check out the finished game.

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